Map Configuration

Configuration parameters are in a notecard whose name starts with "CONFIG" in the Map object's contents.

Creating your Map

You can let the script grab an image of your region from the SecondLife servers. But if you have a lot of sky boxes the ground view may be hidden, so you may need to make one yourself. This will require some image editing skills and software.

Using Your Own Map Image


I Only Have a Partial Region


Defining Areas of Interest


The Directory

To use a Directory Panel, you will probably want to create a texture that is 1024 to 2048 pixels wide so the text looks good. (Use the same procedures as for making your own map).

Once you have created the texture, copy it into the Map's contents and reference the name in the Config file with the DIRECTORY keyword. The Texture will automatically be adjusted to fill the size of the Directory prim.

The rest of the configuration is just like defining the AREA locations except that you are touching the lower left and upper right corners encompassing the place names on the directory prim. This will print a line like:

     FIND   ??~<0.67,0.36,0>~<0.84,0.40,0>

The question marks are replaced with a reference number that identifies an previously defined AREA

So to link the two you would have these lines in the configuration notecard:
AREA 30~<0.60,0.23,0>~<0.66,0.27,0>~Market~YELLOW
 ...
 FIND 30~<0.67,0.36,0>~<0.84,0.40,0>

If you use an ID in a FIND that is not already defined with an AREA keyword, you will see a warning message.


3 L.I.

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