OK -- the name is sort of odd, but it's the best I could come up with.
There are several ways this could be used.
This is a script and configuration notecard that you can drop into an object to create a game-play element that will ask a player a question and reward them on a correct answer. You can add it to any object of your choosing. There several ways you can use this to create a multi-part quest.
Start the quest by going to the oracle and getting your first clue. Perhaps a maze wall that opens up to show shortcut, or a treasure chest that gives something useful.
There are two ways you can choose for the object to be activated:
The answer to the question need not be exact. You can provide a list of acceptable responses -- one of which must match. Or, you can provide a list of two more words that must be included in their answer, but not in any specific order.
For example you might as them what the god "Apu Illapu" is concerned with and provide the list: [rain, lightning]. As long as their response contains those two words, it is considered correct.
If they answer the question correctly, there are several ways the object can respond.
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