Kite

Five kites are included in this package, but the script and configuration files can be used to create your own designs.

In addition to flying over your home on a nice day. It might also be used to promote events or identify your booth at a Fair.

Features

This kite will respond to the SL wind

It will slowly react to the Wind moving left and right and up and down with the following restraints:

Amount of Movement

"But I really want it to stay on one side of my place."

Configuration

All of these options are explained on the Configuration Help page.

The Kite Shape

Three common kite shapes are included with "stabilizer tails" attached as child prims.

These are thin single prim objects with kite partially transparent textures applied to the front and back.

You can modify the included kites by adding more streamers, or changing the textures. The Configuration page has guidelines for making your own kites.

Those Streamers

The 'tails' are child prims that you can edit for position and length, or delete. Flexible path control values are used to have them react to the SL wind.

If you want a different color pattern for the tails, you can provide our own textures.

If you want to add more of them, be sure to select "Convex Hull" on the Object tab to reduce the L.I. count afterwards

The Kite Texture

Just place the texture you want into the kite's contents and prefix the name with "KITE ". If more than one happens to be there, the first one listed will be used. The texture is automatically applied to the front and back of the kite for simple prim Box or Cylinder objects.

See the configuration page if you want to use a mesh object as the kite.

If you want to use a texture that needs scaling and/or offsets applied, then don't include the texture in the kite's contents. You can edit and texture the object as needed without the script affecting your values.

The Kite Post

The Kite post serves three functions:

You can use one post for several kites, or configure a post to connect to only specific kites and rez a post for each kite.

Three posts are included which can attach to 1, 3, or 5 kites with L.I. costs of 1, 2 and 3 respectively.

Making changes once the kite is flying

When the Kite is in the air, touch it for a count of 4 and it will return to the ground start position and stay there until you reset scripts or make a change to the Contents.

Using the Kite for Advertising


Permissions: Copy, Modify, No Transfer